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Another Semester Ends .. A quick note

Suddenly, the end of every semester rushes in surprising me with how little time is left to finish the material I wanted to cover. As with any semester, I could have used more time. Despite reaching the end of my syllabi, I could easily have used another week or more to fully cover that material for each class.

But done is done. All in all, I’d call it a good semester.

But what’s next?

My next semester brings a return of Microbiology, where I will again try to sit material from the front end of the course in order to have more time to cover immunology at the end.

I will also be teaching Ecology. This will be a first time for me doing this class, so I expect it to be interesting. My ideal is a discussion-based class where we do a bunch of reading, maybe watch a film or two and then talk through the big ideas. Because I expect us to spend a good amount of time talking about evolution, we will be reading Jerry Coyne’s Why Evolution is True, and follow his blog for some spontaneous talk about evolution and related topics (like cats).

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HHMI’s Earth Viewer complements readings from Shubbin’s Your Inner Fish

In the meantime, I’ve been invited to speak on the use of technology in the classroom- featuring my use of the iPad to present an interactive handbook, apps that go along with course material, games (and/ or gamification) as learning tools and other online resources like HHMI, NobelPrize.org or iTunes Course Manager.

I look forward to the opportunity to find out what others are doing in this area and maybe even find collaborators to help put together even better materials.

 
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Posted by on December 13, 2013 in Uncategorized

 

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iOS7

ImageiOS7 is here. It’s strange and new and transforms the experience of the iPhone into something drastically newer, as opposed to the iterative changes the iOS has been going though since its inception.

Part of me dislikes the new look, but like anyone who has ‘drank the Apple juice,’ I’m more than willing to give Jonathan Ives’ new design a chance. In fact, I already like it more now than I did several hours ago when I first downloaded it (ps – I’m a little peeved that I was not able to download the beta earlier through the developer program … i have to look into that to see what’s going on). Mostly, I’m impressed by the way that the OS itself has incorporated so many new gestures that bring up new screens and control panels. It does a lot to bring more functions closer to a ‘one touch’ feel.

I expect a lot of users will be up in arms by the weekend demanding that Apple restore their old OS, but I say, ‘To hell with ’em.’ Apple is a walled garden that we’ve all bought into. I say jump in and enjoy the new surroundings.

Skip over to Mat Honen’s article at Wired and get a walkthrough of some new features (and some gushy praise)

 
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Posted by on September 18, 2013 in Uncategorized

 

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C++ coding in XCode

For some reason it took me forever to figure out how to use XCode as a C++ compiler. Recently, I figured it out and have worked on several projects without incident. 

I needed a compiler to use on my mac because I am currently taking a class on C++ algorithms that uses Microsoft Visual run on Windows. Not surprisingly, Visual doesn’t run on OSX (and it’s frankly too much effort and processing power to install windows on my mac and then run Visual through that. – possible, but unwieldy.) 

Frankly, once I started using Xcode for C++. I realized that it’s both simpler and better than Visual anyway. Especially for a new user: I’d rather spend my time and energy working in C++ than trying to figure out a complex compiler. So, without further ado…

Protocol:

1. Install XCode on your machine (it’s huge, so plan accordingly)

2. Open XCode and select File > New Project.

3. Select ‘Command Line Tool’ from OSX > Application

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4. Give your New Project a name

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5. Click Next and select a location to save your file (desktop / developer folder/ etc.)

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6.Your New Project will open and you just need to select main.cpp to get the familiar ‘hello world’ skeleton program.

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7. I erase the skeleton and replace it with a simple :

int main(){

return 0;

}

and start from there. 

8. In order to to compile and run your program, select Program > Build, correct any errors and Build again if necessary. Then hit the play button in the upper left corner of your window to run the program (intuitive is nice, isn’t it?)

Your program will run, giving you an output window at the bottom of the main window. You may need to click on that window in order to provide input if your program requires it.

I hope this helps you speed along to programming quicker and with less hunting than I had to do. I don’t know why I even tried to find something outside of XCode to start with.  

 
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Posted by on January 19, 2013 in Uncategorized

 

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Christmas Eve

Staying up late on Christmas eve to wrap presents while watching ‘Sixteen Candles’ brings memories of years gone by. 

Merry Christmas to all!

 

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Mac Classic

Here’s a blast from the past:

 
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Posted by on December 25, 2012 in Uncategorized

 

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